AI Insights · Timothy · October 2024
Top 5 3D Realistic Games on Android in Uruguay, Q3 2024
Discover the performance trends of the leading 3D realistic games on Android in Uruguay during Q3 2024, including downloads, revenue, and user engagement.
In the third quarter of 2024, the top 3D realistic games on the Android platform in Uruguay demonstrated varied performance across downloads, revenue, and weekly active users. Data from Sensor Tower provides a detailed look into these trends.
Free Fire from Garena International I showed a dynamic revenue pattern, beginning the quarter with around $5.2K and peaking at approximately $6.1K by the end of September. Downloads fluctuated, with the highest number reaching 7.3K in early August and a notable decline towards the end of the quarter. Weekly active users started at nearly 476K and gradually decreased to around 443K.
Manage Supermarket Simulator, developed by iKame Games - Zego Studio, experienced a declining trend in both downloads and weekly active users. Downloads began at 10.3K and fell sharply to just over 158 by the end of September. Active users mirrored this trend, dropping from approximately 23.2K to 14.5K. Revenue was minimal, with a peak of $55 in mid-August before tapering off to zero by mid-September.
My Supermarket Simulator 3D from Game District LLC saw a positive trajectory in downloads, climbing from 724 in mid-July to about 6K by the end of September. Weekly active users also reflected this growth, starting at 703 and reaching over 16.4K. Revenue, while modest, increased steadily, reaching a high of $76 in late September.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS maintained a stable user base with weekly active users consistently around the mid-60K range, peaking at over 70K. Downloads showed a gradual decline from 5.2K in early July to approximately 3K by the end of the quarter. Revenue saw a downward trend, starting at $2.5K and ending at around $1.7K.
Lastly, Soccer Superstar from Real Freestyle Soccer had a steady download rate, starting at 3K and tapering to just under 2K by the end of September. Weekly active users remained relatively stable, hovering around the 22K mark throughout the quarter. However, it did not generate any revenue during this period.
For more detailed insights and data, visit Sensor Tower.